Commit ac0c9985 by c-strb

ProjektLED added

parent c1c66ac4
.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}
{
"C_Cpp.errorSquiggles": "disabled"
}
\ No newline at end of file
This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html
; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:d1_mini]
platform = espressif8266
board = d1_mini
framework = arduino
lib_deps = ITTIoT, Buzzer, ClickEncoder, Adafruit NeoPixel
upload_port = COM6
monitor_speed = 115200
upload_speed = 921600
/*
* IoT Buzzer example
*
* This example subscribe to the "buzzer" topic. When a message received, then it
* will make a sound
*
* Created 02 Febrary 2018 by Heiko Pikner
*/
// Includes global variables and librarys that the Buzzer uses
#include <Arduino.h>
#include <ittiot.h>
#include <Adafruit_NeoPixel.h>
#include <string.h>
//Pin definition for the buzzer (GPIO15)
#define BUZZER_PIN D8
#define MODULE_TOPIC "ESP06/pir"
#define MODULE_TOPIC_LED "LEDslider"
#define WIFI_NAME "TalTech"
#define WIFI_PASSWORD ""
#define DHT_TOPIC "ESP06"
//Stating, to which PIN the RGB LED has been connected
#define PIN D2
bool OnState = false;
int sliderVal = 10;
// When we setup the NeoPixel library, we tell it how many pixels, and which pin to use to send signals.
// Note that for older NeoPixel strips you might need to change the third parameter--see the strandtest
// example for more information on possible values.
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(1, PIN, NEO_GRB + NEO_KHZ800);
// Splitting string into smaller parts, so that the colour code can be set to the RGB LED
// https://stackoverflow.com/questions/9072320/split-string-into-string-array
String getValue(String data, char separator, int index)
{
int found = 0;
int strIndex[] = {0, -1};
int maxIndex = data.length()-1;
for(int i=0; i<=maxIndex && found<=index; i++)
{
if(data.charAt(i)==separator || i==maxIndex)
{
found++;
strIndex[0] = strIndex[1]+1;
strIndex[1] = (i == maxIndex) ? i+1 : i;
}
}
return found>index ? data.substring(strIndex[0], strIndex[1]) : "";
}
// Changes the RGB LED color and send this info to the computer over COM port
// mosquitto_pub -u test -P test -t "ITT/IOT/3/rgb" -m "51;255;153"
void iot_received(String topic, String msg)
{
Serial.print("MSG FROM USER callback, topic: ");
Serial.print(topic);
Serial.print(" payload: ");
Serial.println(msg);
if(topic == MODULE_TOPIC)
{
if(msg == "1"){
OnState = true;
Serial.println("true.");
}
else{
OnState = false;
Serial.println("false.");
}
}
if(topic == MODULE_TOPIC_LED){
//char *msg2;
//msg2 = msg;
//sliderVal = atoi(msg2);
}
}
// Subscrining to a MQTT topic, to get the RGB color code for the RGB LED
void iot_connected()
{
Serial.println("MQTT connected callback");
iot.subscribe(MODULE_TOPIC);
iot.log("IoT NeoPixel example!");
}
// Setting up some parameters for the ESP microcontroller
void setup()
{
Serial.begin(115200); // setting up serial connection parameter
Serial.println("Booting");
iot.setConfig("wname", WIFI_NAME);
iot.setConfig("wpass", WIFI_PASSWORD);
iot.setConfig("msrv", "193.40.245.72");
iot.setConfig("mport", "1883");
iot.setConfig("muser", "test");
iot.setConfig("mpass", "test");
iot.printConfig(); // print json config to serial
iot.setup();
pixels.begin(); // This initializes the NeoPixel library.
}
//Main code, which runs in loop
void loop()
{
iot.handle(); // Calls iot.handle out
if(OnState == true){
pixels.setPixelColor(0, 255, 255, 255);
pixels.show();
Serial.println("show.");
}
else{
pixels.setPixelColor(0, 0, 0, 0);
pixels.show();
Serial.println("clear.");
}
delay(200); // Delay of 200 ms
}
\ No newline at end of file
This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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