Server updates the timers and notifies the clients if the game starts. Added clientmanager that requests for current state of gamemanager incase the player joins mid loading
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| .. | ||
| ClientManager.cs | Loading commit data... | |
| ClientManager.cs.meta | Loading commit data... | |
| GameManager.cs | Loading commit data... | |
| GameManager.cs.meta | Loading commit data... | |
| PlayerAnimatorEventManager.cs | Loading commit data... | |
| PlayerAnimatorEventManager.cs.meta | Loading commit data... | |
| PlayerEvents.cs | Loading commit data... | |
| PlayerEvents.cs.meta | Loading commit data... | |
| PlayerManager.cs | Loading commit data... | |
| PlayerManager.cs.meta | Loading commit data... |