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Commit
7fa7d2ef
authored
Oct 08, 2018
by
phkarl
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c47c04fd
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Lab6Classwork.c
Lab6Classwork.c
0 → 100644
View file @
7fa7d2ef
#include <stdio.h>
#include <math.h>
int
dotProduct
(
int
vector1
[
3
],
int
vector2
[
3
]);
double
vectorMagnitude
(
int
vector
[
3
]);
double
cosCompare
(
int
vector1
[
3
],
int
vector2
[
3
]);
double
angleInDegree
(
double
cosine
);
int
main
(){
int
matrix
[
4
][
3
]
=
{
{
1
,
4
,
6
},
{
2
,
-
3
,
1
},
{
3
,
5
,
0
},
{
3
,
1
,
-
3
}};
printf
(
"vector1 vector2 angle in degree
\n
"
);
for
(
int
i
=
0
;
i
<
4
;
i
=
i
+
2
){
for
(
int
j
=
0
;
j
<
4
;
j
++
){
if
(
j
!=
i
){
for
(
int
q
=
0
;
q
<
3
;
q
++
){
printf
(
"%d "
,
matrix
[
i
][
q
]);
}
printf
(
" "
);
for
(
int
p
=
0
;
p
<
3
;
p
++
){
printf
(
"%d "
,
matrix
[
j
][
p
]);
}
printf
(
" "
);
printf
(
"%lf
\n
"
,
angleInDegree
(
cosCompare
(
matrix
[
i
],
matrix
[
j
])));
}
}
}
return
0
;
}
int
dotProduct
(
int
vector1
[
3
],
int
vector2
[
3
]){
int
dot
=
0
;
for
(
int
i
=
0
;
i
<
3
;
i
++
){
dot
+=
vector1
[
i
]
*
vector2
[
i
];
}
return
dot
;
}
double
vectorMagnitude
(
int
vector
[
3
]){
int
sumOfSquares
=
0
;
for
(
int
i
=
0
;
i
<
3
;
i
++
){
sumOfSquares
+=
vector
[
i
]
*
vector
[
i
];
}
double
magnitude
=
sqrt
(
sumOfSquares
);
return
magnitude
;
}
double
cosCompare
(
int
vector1
[
3
],
int
vector2
[
3
]){
int
dot
=
dotProduct
(
vector1
,
vector2
);
double
mag1
=
vectorMagnitude
(
vector1
);
double
mag2
=
vectorMagnitude
(
vector2
);
double
cosine
=
dot
/
(
mag1
*
mag2
);
return
cosine
;
}
double
angleInDegree
(
double
cosine
){
double
angle
;
angle
=
acos
(
cosine
);
angle
=
angle
*
(
180
.
0
/
3
.
14159265
);
return
angle
;
}
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