Commit c1e96f4f by alsunj

fix errors

parent ded0dcb1
......@@ -41,35 +41,6 @@ ModelImporter:
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: T-Pose
takeName: T-Pose
internalID: -8312538846858333772
firstFrame: 0
lastFrame: 1
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: 1H_Melee_Attack_Chop
takeName: 1H_Melee_Attack_Chop
internalID: 3963595363326709879
......@@ -2820,7 +2791,7 @@ ModelImporter:
skinWeightsMode: 0
maxBonesPerVertex: 5
minBoneWeight: 0.001
optimizeBones: 1
optimizeBones: 0
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
......@@ -2845,267 +2816,7 @@ ModelImporter:
humanDescription:
serializedVersion: 3
human: []
skeleton:
- name: Skeleton_Minion(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Rig
parentName: Skeleton_Minion(Clone)
position: {x: 0, y: 0, z: 0}
rotation: {x: -0.000000021855694, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: root
parentName: Rig
position: {x: 0, y: 0, z: 0}
rotation: {x: -2.6054016e-15, y: -1, z: -0.000000021855696, w: -0.00000011920927}
scale: {x: 1, y: 1, z: 1}
- name: hips
parentName: root
position: {x: 0, y: 0.40566343, z: 0}
rotation: {x: 5.3290705e-15, y: 0.000000119209275, z: -6.3527476e-22, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: spine
parentName: hips
position: {x: -2.35e-43, y: 0.1919775, z: 0}
rotation: {x: -5.3290705e-15, y: -7.1054274e-15, z: 1.3883952e-28, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: chest
parentName: spine
position: {x: -3.69611e-29, y: 0.37498796, z: -1.7763568e-15}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 1}
- name: upperarm.l
parentName: chest
position: {x: 0.21200736, y: 0.13413227, z: -0.00000008487841}
rotation: {x: 0.514122, y: 0.48546723, z: -0.48546833, w: 0.51412123}
scale: {x: 0.99999934, y: 0.99999934, z: 0.9999998}
- name: lowerarm.l
parentName: upperarm.l
position: {x: -3.169376e-10, y: 0.24189739, z: 0.00000011563963}
rotation: {x: -4.8521726e-10, y: 0.0000000594392, z: -0.055285525, w: 0.9984706}
scale: {x: 1.0000001, y: 0.99999994, z: 1}
- name: wrist.l
parentName: lowerarm.l
position: {x: 0.0000000029717881, y: 0.26004383, z: -0.0000000016429202}
rotation: {x: -0.0000000010654014, y: 2.6744193e-10, z: 0.026658101, w: 0.99964464}
scale: {x: 0.99999994, y: 1, z: 1}
- name: hand.l
parentName: wrist.l
position: {x: 1.2079227e-12, y: 0.073825896, z: -0.00000011935734}
rotation: {x: -5.9566346e-10, y: -0.00000013300505, z: -0.000005455195, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: handslot.l
parentName: hand.l
position: {x: 8.419292e-10, y: 0.096125245, z: 0.057499886}
rotation: {x: 0.0000000119789805, y: -0.000000015198488, z: -0.7071068, w: 0.7071067}
scale: {x: 1, y: 1, z: 1}
- name: upperarm.r
parentName: chest
position: {x: -0.21200736, y: 0.13413227, z: -0.00000008487841}
rotation: {x: 0.5141217, y: -0.48546743, z: 0.48546806, w: 0.5141216}
scale: {x: 0.99999934, y: 0.99999934, z: 0.9999998}
- name: lowerarm.r
parentName: upperarm.r
position: {x: 2.1567625e-10, y: 0.24189739, z: 0.00000011685303}
rotation: {x: -4.8521726e-10, y: -0.0000000594392, z: 0.055285525, w: 0.9984706}
scale: {x: 1.0000001, y: 0.99999994, z: 1}
- name: wrist.r
parentName: lowerarm.r
position: {x: -0.0000000030516532, y: 0.26004383, z: -0.0000000016429189}
rotation: {x: -0.0000000010654018, y: -2.6743324e-10, z: -0.026658101, w: 0.99964464}
scale: {x: 0.99999994, y: 1, z: 1}
- name: hand.r
parentName: wrist.r
position: {x: -1.5774049e-12, y: 0.073825896, z: -0.00000011935727}
rotation: {x: -5.9541505e-10, y: 0.0000000892218, z: 0.000005455195, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: handslot.r
parentName: hand.r
position: {x: -8.4187235e-10, y: 0.096125245, z: 0.057499886}
rotation: {x: 0.000000011979, y: 0.000000015198468, z: 0.7071068, w: 0.7071067}
scale: {x: 1, y: 1, z: 1}
- name: head
parentName: chest
position: {x: -1.17175564e-29, y: 0.26879656, z: 5.51e-43}
rotation: {x: 3.5527137e-15, y: 0, z: -5.0487104e-29, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: upperleg.l
parentName: hips
position: {x: 0.17094506, y: 0.11358726, z: -0.000000013923272}
rotation: {x: 0.9998491, y: -0.00000007132798, z: 0.00000001204276, w: -0.017373588}
scale: {x: 1, y: 0.99999976, z: 1.0000011}
- name: lowerleg.l
parentName: upperleg.l
position: {x: 0.000000017618225, y: 0.22707745, z: 0.0000000026764515}
rotation: {x: -0.10622619, y: -0.000000068652874, z: -0.00000007377092, w: 0.994342}
scale: {x: 1, y: 0.9999998, z: 0.99999964}
- name: foot.l
parentName: lowerleg.l
position: {x: -0.0000000031714003, y: 0.14943705, z: -0.0000000027323868}
rotation: {x: 0.45523942, y: -0.000000016196793, z: -0.00000003435627, w: 0.8903691}
scale: {x: 1, y: 1.0000008, z: 0.9999996}
- name: toes.l
parentName: foot.l
position: {x: 1.05472964e-10, y: 0.16565004, z: -0.000000038133116}
rotation: {x: 0.0000000625307, y: 0.9203549, z: 0.39108422, w: -0.00000011811018}
scale: {x: 1, y: 0.9999977, z: 1.0000033}
- name: upperleg.r
parentName: hips
position: {x: -0.17094506, y: 0.11358726, z: -0.000000013923272}
rotation: {x: 0.9998491, y: 0.00000007426609, z: 0.00000003172626, w: -0.017373588}
scale: {x: 1, y: 0.99999976, z: 1.0000011}
- name: lowerleg.r
parentName: upperleg.r
position: {x: -0.000000017036669, y: 0.22707745, z: 0.0000000017018245}
rotation: {x: -0.10622622, y: 0.000000068652895, z: 0.00000007377092, w: 0.994342}
scale: {x: 1, y: 0.9999999, z: 0.9999997}
- name: foot.r
parentName: lowerleg.r
position: {x: 0.000000005432452, y: 0.14943695, z: -8.4287777e-10}
rotation: {x: 0.45523942, y: -0.00000015576714, z: -0.000000017729546, w: 0.8903691}
scale: {x: 1, y: 1.0000005, z: 0.999999}
- name: toes.r
parentName: foot.r
position: {x: -0.000000019147048, y: 0.16565004, z: 0.000000010191606}
rotation: {x: 0.000000022296454, y: 0.9203549, z: 0.39108422, w: -0.00000013520682}
scale: {x: 1, y: 0.9999976, z: 1.0000035}
- name: kneeIK.l
parentName: root
position: {x: 0.1709449, y: 0.29231027, z: -0.57581246}
rotation: {x: -0.7071068, y: 0.00000022930232, z: -0.000000046055135, w: 0.7071067}
scale: {x: 1, y: 0.99999994, z: 0.99999994}
- name: control-toe-roll.l
parentName: root
position: {x: 0.17094497, y: 0.025990263, z: -0.24578938}
rotation: {x: 0.7071067, y: 0.000000070528486, z: -0.00000007052848, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: control-heel-roll.l
parentName: control-toe-roll.l
position: {x: 0.00000001945811, y: 0.36283267, z: 0.000000019596568}
rotation: {x: -7.1054375e-15, y: 1.00916035e-22, z: 1, w: 6.123234e-17}
scale: {x: 1, y: 1, z: 1}
- name: control-foot-roll.l
parentName: control-heel-roll.l
position: {x: 0.0000000037529446, y: 0.21343614, z: -0.000000003538337}
rotation: {x: 0.00000012957192, y: -0.39108437, z: 0.92035484, w: -0.0000000896225}
scale: {x: 1, y: 1.0000002, z: 1.0000002}
- name: heelIK.l
parentName: control-foot-roll.l
position: {x: -0.00000002121244, y: 0.16565005, z: 4.3475623e-10}
rotation: {x: 0.39108443, y: 0.00000006885003, z: -0.00000006562883, w: 0.92035484}
scale: {x: 1, y: 1, z: 1.0000001}
- name: IK-foot.l
parentName: control-foot-roll.l
position: {x: -0.00000002121244, y: 0.16565005, z: 4.3475623e-10}
rotation: {x: 1, y: -4.6537017e-14, z: -0.00000019470718, w: -0.00000013315805}
scale: {x: 1, y: 1, z: 1}
- name: IK-toe.l
parentName: control-heel-roll.l
position: {x: -0.000000004556949, y: -0.0000000027572362, z: 0.000000019596566}
rotation: {x: -0.00000005860104, y: 1.2081922e-15, z: -0.000000019466935, w: 1}
scale: {x: 1, y: 0.99999994, z: 1}
- name: kneeIK.r
parentName: root
position: {x: -0.17094517, y: 0.29231027, z: -0.57581234}
rotation: {x: -0.7071068, y: 0.000000038238493, z: 0.00000014500868, w: 0.7071067}
scale: {x: 1, y: 0.99999994, z: 0.99999994}
- name: control-toe-roll.r
parentName: root
position: {x: -0.1709451, y: 0.025990263, z: -0.2457893}
rotation: {x: 0.7071067, y: 0.000000070528486, z: -0.00000007052848, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: control-heel-roll.r
parentName: control-toe-roll.r
position: {x: 0.00000001945811, y: 0.36283267, z: 0.000000019596564}
rotation: {x: -7.1054375e-15, y: 1.00916035e-22, z: 1, w: 6.123234e-17}
scale: {x: 1, y: 1, z: 1}
- name: control-foot-roll.r
parentName: control-heel-roll.r
position: {x: 0.000000003752945, y: 0.21343614, z: -0.0000000035383365}
rotation: {x: 0.00000012957192, y: -0.39108437, z: 0.92035484, w: -0.0000000896225}
scale: {x: 1, y: 1.0000002, z: 1.0000002}
- name: heelIK.r
parentName: control-foot-roll.r
position: {x: 0.00000000858988, y: 0.16565005, z: -0.0000000013660788}
rotation: {x: 0.39108443, y: 0.000000068850035, z: -0.00000006562883, w: 0.92035484}
scale: {x: 1, y: 1, z: 1.0000001}
- name: IK-foot.r
parentName: control-foot-roll.r
position: {x: 0.00000000858988, y: 0.16565005, z: -0.0000000013660788}
rotation: {x: 1, y: -4.6537017e-14, z: -0.00000019470718, w: -0.00000013315805}
scale: {x: 1, y: 1, z: 1}
- name: IK-toe.r
parentName: control-heel-roll.r
position: {x: -0.000000004556948, y: -0.000000001167181, z: 0.000000019596566}
rotation: {x: -0.00000005860104, y: 1.2081923e-15, z: -0.000000019466935, w: 1}
scale: {x: 1, y: 0.99999994, z: 1}
- name: elbowIK.l
parentName: root
position: {x: 0.45350748, y: 1.1067611, z: 0.58885944}
rotation: {x: 0.7071067, y: 0.0000000727951, z: -0.00000007279507, w: 0.7071069}
scale: {x: 1, y: 1, z: 1}
- name: handIK.l
parentName: root
position: {x: 0.71318156, y: 1.1067611, z: -0.00000025491414}
rotation: {x: 0.50000006, y: 0.49999997, z: -0.49999997, w: 0.50000006}
scale: {x: 0.9999999, y: 0.99999976, z: 0.99999994}
- name: elbowIK.r
parentName: root
position: {x: -0.45350718, y: 1.1067611, z: 0.5888596}
rotation: {x: 0.7071067, y: 0.0000000727951, z: -0.00000007279507, w: 0.7071069}
scale: {x: 1, y: 1, z: 1}
- name: handIK.r
parentName: root
position: {x: -0.71318156, y: 1.1067611, z: 0.00000008515731}
rotation: {x: 0.50000006, y: -0.49999994, z: 0.5, w: 0.5}
scale: {x: 1, y: 1, z: 1}
- name: Skeleton_Minion_ArmLeft
parentName: Skeleton_Minion(Clone)
position: {x: 0, y: 0, z: 0}
rotation: {x: -0.000000021855694, y: -0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Skeleton_Minion_ArmRight
parentName: Skeleton_Minion(Clone)
position: {x: 0, y: 0, z: 0}
rotation: {x: -0.000000021855694, y: -0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Skeleton_Minion_Body
parentName: Skeleton_Minion(Clone)
position: {x: 0, y: 0, z: 0}
rotation: {x: -0.000000021855694, y: -0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Skeleton_Minion_Cloak
parentName: Skeleton_Minion(Clone)
position: {x: 0, y: 0, z: 0}
rotation: {x: -0.000000021855694, y: -0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Skeleton_Minion_Eyes
parentName: Skeleton_Minion(Clone)
position: {x: 0.000009536743, y: 1.2158723, z: 0.0000001359731}
rotation: {x: -0.000000021855694, y: -0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Skeleton_Minion_Head
parentName: Skeleton_Minion(Clone)
position: {x: 0, y: 1.2158737, z: 0.0000001359731}
rotation: {x: -0.000000021855694, y: -0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Skeleton_Minion_Jaw
parentName: Skeleton_Minion(Clone)
position: {x: 0.000009536743, y: 1.3115311, z: 0.032665536}
rotation: {x: -0.000000021855694, y: -0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Skeleton_Minion_LegLeft
parentName: Skeleton_Minion(Clone)
position: {x: 0, y: 0, z: 0}
rotation: {x: -0.000000021855694, y: -0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Skeleton_Minion_LegRight
parentName: Skeleton_Minion(Clone)
position: {x: 0, y: 0, z: 0}
rotation: {x: -0.000000021855694, y: -0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
......@@ -3114,7 +2825,7 @@ ModelImporter:
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
rootMotionBoneName: Rig
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
......@@ -3122,7 +2833,7 @@ ModelImporter:
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 1
avatarSetup: 2
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
......
......@@ -12,8 +12,7 @@ Material:
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _EMISSION
m_InvalidKeywords: []
m_LightmapFlags: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
......
using Unity.Entities;
using UnityEngine;
public class AnimatorReference : MonoBehaviour
{
public Animator animatorReference;
}
public struct AnimatorReferenceComponent : ICleanupComponentData
{
public Animator animatorReference;
}
\ No newline at end of file
using UnityEngine;
\ No newline at end of file
......@@ -53,11 +53,6 @@ partial struct GoInGameServerSystem : ISystem
{
Value = playerEntity
});
Animator animator = authoring.playerPrefabGameObject.GetComponent<Animator>();
entityCommandBuffer.AddComponent(playerEntity, new AnimatorComponent
{
animatorEntity = animator
});
}
entityCommandBuffer.Playback(state.EntityManager);
......
using Unity.Burst;
using Unity.Entities;
using Unity.NetCode;
using Unity.NetCode.Hybrid;
using UnityEngine;
[WorldSystemFilter(WorldSystemFilterFlags.ClientSimulation)]
partial struct ClientCameraSystem : ISystem
{
[BurstCompile]
public void OnCreate(ref SystemState state)
{
state.RequireForUpdate<NetworkId>();
}
[BurstCompile]
public void OnUpdate(ref SystemState state)
{
var ghostPresentationGameObjectSystem =
state.World.GetExistingSystemManaged<GhostPresentationGameObjectSystem>();
var entityManager = state.EntityManager;
foreach (var (cameraFollow, entity) in SystemAPI.Query<RefRO<CameraFollow>>().WithEntityAccess())
{
GameObject cameraGameObject =
ghostPresentationGameObjectSystem.GetGameObjectForEntity(entityManager, entity);
if (cameraGameObject != null)
{
Camera cameraComponent = cameraGameObject.GetComponent<Camera>();
if (cameraComponent != null)
{
// Set the camera's tag to "MainCamera"
cameraComponent.tag = "MainCamera";
}
}
}
}
[BurstCompile]
public void OnDestroy(ref SystemState state)
{
}
}
\ No newline at end of file
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\ No newline at end of file
fileFormatVersion: 2
guid: 48373ec0e2c22c042b4674fd0ad2715d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
......@@ -15,7 +15,6 @@ GameObject:
- component: {fileID: -1646835149202598146}
- component: {fileID: -202488746562016087}
- component: {fileID: -6588502853141303043}
- component: {fileID: 4663103396279588658}
- component: {fileID: 7308881765750536992}
m_Layer: 0
m_Name: Cube
......@@ -177,26 +176,6 @@ Rigidbody:
m_Interpolate: 0
m_Constraints: 84
m_CollisionDetection: 0
--- !u!114 &4663103396279588658
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2899838405596494908}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a82f6d8766908894faabdee547539756, type: 3}
m_Name:
m_EditorClassIdentifier:
sprintRemaining: 5
sprintDuration: 5
sprintSpeed: 12
walkSpeed: 9
sprintCooldownReset: 2
sprintFOV: 90
walkFOV: 60
sprintFOVStepTime: 0.1
--- !u!114 &7308881765750536992
MonoBehaviour:
m_ObjectHideFlags: 0
......
......@@ -250,9 +250,6 @@ PrefabInstance:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: e8747e16efffd7a47afd2563a3a381bd, type: 3}
insertIndex: -1
addedObject: {fileID: 6927830130995102561}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: e8747e16efffd7a47afd2563a3a381bd, type: 3}
insertIndex: -1
addedObject: {fileID: 4834828025956795603}
m_SourcePrefab: {fileID: 100100000, guid: e8747e16efffd7a47afd2563a3a381bd, type: 3}
--- !u!4 &7442153552013198971 stripped
Transform:
......@@ -286,16 +283,3 @@ Animator:
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!114 &4834828025956795603
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7785606193239088321}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70b14d298a846084abff9ccb30dc1b9a, type: 3}
m_Name:
m_EditorClassIdentifier:
animatorReference: {fileID: 6927830130995102561}
......@@ -199,7 +199,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1434796876}
- component: {fileID: 1434796875}
- component: {fileID: 1434796877}
m_Layer: 0
m_Name: EntitiesReferences
m_TagString: Untagged
......@@ -207,20 +207,6 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1434796875
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1434796874}
m_Enabled: 1
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